Thursday, December 2, 2010

The Colour Citrine





REAL CITRINE

The stone citrine is actually amethyst which formed in a warm or hot environment over many years. What is often sold as citrine is actually baked amethyst, very nice, but it is most likely not the right colour.

So the stone is actually a light grayish-yellow, and quite pale.

The orange we are used to seeing with a slightly caramel colour is the baked amethyst, which is essentially an artificially heat-treated stone.




BAKED AMETHYST (CITRINE)


Sunday, January 31, 2010

Moon Wall


New Al Tinnin Vault Moon Wall
By Frater YShY

Original is 5' x 8'
Media is a Photoshop file and True Type Fonts

January 31st, 2010 ev.

The only real innovation I have made that I feel obligated to take note of is that I have changed the squares of the Supernal Triad from the directions in The Book of the Tomb, as depicted in my original Study using the M.'.M.'. colours, to make them flash properly. It is interesting that I hit a few of the same colours as Moina Mathers does with the Luna Wall, but she doesn't carry the pattern of the Supernals through in the same manner. Opposing white and black does make the image jump, but as soon as you add any colour to white or black, it now has the capacity to flash if the opposite charge is coloured at the right contrast. I also like how the light descends from white in the spirit square through the slightly pastel white Kether, into the tint of coloured gray in Chokmah, and finally the dark Mother, or Binah.

Mercury Wall


New Al Tinnin Vault Mercury Wall
By Frater YShY

Original is 5' x 8'
Media is a Photoshop file and True Type Fonts

January 31st, 2010 ev.

I invite you to continue to follow along in this experiment with a new media. While all Inner Order Vaults are hand-painted and therefore naturally are different, to my knowledge this will be the only Vault of its kind that uses the new philosophy and methods behind colour blending, and has been made in Photoshop.

So, I have been meaning to mention that this method I am using is a fusion of the Brodie Innes flashing colours that was supposedly in his Vault, and the juxtaposition method of Whare Ra. To those unfamiliar, the first method is of the M.'.M.'. that the ZAM uses to paint his or her Elemental Weapons. The second is the full 50:50 juxtaposition method as described in the Book of the Tomb.

As I have already mentioned elsewhere, how this works is that I use a 20:80 ratio of Wall colour to Square colour, and the same for the complimentary symbols. This utilization of the two methods is intentional, and while I may try other methods in the future for other Vaults in the Order, I am going to follow this one through consistently on all seven walls for now. My plan is to create a juxtaposition-coloured wall that really flashes, and so far, these three walls flash just as well as the Study using the basic twelve colours which are commonly termed the primary, secondary and the tertiary colours.

As I continue on in this project, I actually find I prefer to eyeball a few of the colours, as the number values sometimes need to be tweaked a little. Some may notice I re-posted the images a few times as revision caught a few minor mistakes. For those of us who like to arcive things of interest we find on the net, I recommend you check back here periodically for adjustments and new versions of the Vault. This is a work in progress, and I will continue revising as I see fit, removing old versions that are not quite right. I will eventually post when I am finished revising, and that is when I suggest you re-save the images and erase any incorrect archived posts of the images that may have been made.

I also will make available the larger files and printing instruction to make your own Vault to anyone who: a) sends me an email request; and b) can handle waiting for me for as long as it takes to finish the other 4 walls, ceiling and floor.

Whatever the case may be for the differing methods of painting, the varying levels of correctness and the virtues this supposedly brings to the Vault; there is something valuable and to be cherished about the effort we put into these pursuits, for regardless of the differences in the end results, the quality of the effort and the care in the finishing work speaks for itself.

Saturday, January 30, 2010

Mars Wall


New Al Tinnin Vault Mars Wall
By Frater YShY

Original is 5' x 8'
Media is a Photoshop file and True Type Fonts

January 30th, 2010 ev.

As I am putting this together, I am having little mini-revelations about the R.R. et A.C.'s various uses of colour. The painting instructions in Book of the Tomb are not wrong, per-se, but they could be improved with 20th century techniques that many artists do with paint, which I may get into later in a future post. All of the experiences I have had over the last 19 years with paint pigments are irrelevant with computers, end of story, full stop.

Even without computers, there are new advancements with colour theory that artists have known about for 70 years, but the GD magical community has yet to catch on to. I have had to learn Photoshop for this project, and I have a few advanced colour artists to guide me. I would also like to thank Samuel Scarborough, whose impetuous and tenacious nature has suited this project well when he jumped on-board as a volunteer colour editor.

Colours behave differently in computers, it is more like mixing light. Computers can make colours flash where paint would look like mud. Another way to describe this using mathematical terms is to say they take a colour "mean" between the wall and square colour values as expressed by number, and not doing a paint blend of all the pigments which creates a visual cacophony of different shades of brown. This is not a mix, so there is no murk. Next I do the opposite for the symbol colour, and shift it towards its complimentary colour.

There is only one colour wheel, and for this project we are staying on it. Call it an experiment, but my ethic is to try and flash with a bright and nearly exact complementarity colour on almost every square that isn't gray or black.

The tomb is supposed to be prismatic, with seven walls. Most painting methods I have seen and read being discussed online create some very effective, but murky rainbow variant of brown. This happens whenever you mix all three primaries together, whatever the actual colour or proportion you use. I see brown as representing Malkuth in the QCCS, based on the M.'.M.'.

All this talk is perhaps too much for what amounts to a subtle difference in the end result. Of course when I repeat brown over and over, I run the risk of being misunderstood or labeled an exaggerator! Because we are talking about the rainbow colour scales, when I use the term brown, it is only to describe a quality that could be present in any square or symbol, and I mean that the colour is only slightly unclear or muddied; to a non-artist it would be just a peculiar red or green, not even rustic enough to be relegated to an earth tone. Nonetheless, for those that are interested in the little details of construction, this was the full explanation.

I believe I am being more faithful to the original intention of the tomb as a multiplicity of the seven prismatic colours with this slightly different approach.


Venus Wall



New Al Tinnin Vault Venus Wall
By Frater YShY

Original is 5' x 8'
Media is a Photoshop file and True Type Fonts

January 30th, 2010 ev.

This is the Venus wall of the Vault, which seemed like a logical place to start. To construct this, I have taken my instructions faithfully from The Book of the Tomb by Brodie Innes, as recently published by Nick Farrell.

I have generated the colours using a computer, using the previous Study of the square and symbols colours only, which was posted on January 28th and 29th. For each of the seven walls, one of the seven prismatic colours are used as the basic tint or wall colour.

The colours of each square or field on this wall are tinted with the emerald green of Venus, while each symbol or letter is tinted with an equal proportion of green's complimentary colour, which is red. This makes most of the symbols flash with their fields, and of course the wall and complimentary colour will always flash the best in its own squares, an effect that is characteristic of the Tomb. Primary and secondary colours will always flash the best, in paint, but the computer produces more accuracy. The exception of course being the squares which incorporate black, white and gray, which do jump out when mixed, but will never truly flash.

The green border is simply a frame, and is not replicated when the wall is printed.

There are two slight differences of note to The Book of the Tomb.

The first being that I have elected to mix exactly 20% wall colour, in this case green, to 80% square colour. The symbols are done the same way, so the complimentary red is blended in the same ratio. There are no clear instructions on proportion of colour mixing in the Book, but even with the faded nature of an old document, it looks like it was done somewhere between 20:80 and 50:50. This is no fault of the artist in The Book of the Tomb, for pigments are difficult to mix, and it would take a lifetime of working with colour to create the consistency produced in a few hours with the computer. I have chosen the lower end of the ratio to create some continuity, and while paints need to be done by eye, computers are happily consistent.

The second difference, is that when you mix with a computer, you can easily get most of these strange tints to flash. This is something I have ensured occurs by going with the lower end of the acceptable ratio between wall and square colour. Paints get muddy as you mix multiple colours into them, as they are particles of suspended pigment. Meanwhile the computer can add and remove colour values as need be to get the correct proportions, without leaving unwanted miniscule amounts of blended pigments on the canvas to go muddy in the tint, thus making Photoshop my first choice in the 21st century for such a project.

Thursday, January 28, 2010

New Al Tinnin Vault Wall



New Al Tinnin Vault Wall
Study by Frater YShY

Original is 5' x 8'
Media is a Photoshop file and True Type Fonts

This version posted
January 29th, 2010 ev.



Many thanks to all the assistance I have received with the fonts from the Yahoo "Golden Dawn Group" and its members. Those who wish the clean and large original 5' x 8' file are encouraged to email me for a copy, as it is too large to post here.

Sunday, January 17, 2010

Sepherotic Attributions to the Neophyte Hall



AL TINNIN VAULT



SEPHEROTIC ATTRIBUTIONS TO THE NEOPHYTE HALL


THE Z-1 ADDENDUM FOR THE ADVANCED ZAM



INTRODUCTION

Many paradigms are present in the 0 = 0 ceremony, and most importantly we find the Sephirotic Tree of Life. In the preliminary Z-1 document, the ten officers are attributed to the ten spheres on the tree, but it is not entirely clear that this is the case. In this paper, the relationship is analyzed in an attempt to clarify it from the original Z-1, which I contend has a few minor omissions in it. Throughout the course of this paper, we will find that in the Neophyte Hall there are not one, but three completely different and distinct models of the Tree of Life which may be considered to be working simultaneously.

They are all Sepherotic, but cover different areas of influence.

The first model is of the emblems and regalia of the Officers as attributed to the full ten Sepheroth of the Tree of Life, this is an ideal model.

The second model is based around the temple's furnishings, and is a vertical or upright model.

The third model is based on the energies of the Officers auras in the astral world, and it is a horizontal model.

The most important point of this section is that the interaction between the latter two models is much like the elemental cross. This chiefly bound by the interaction of the Hierophant, when he is east of the altar (with the aid of the Officers through the ritual), and the Candidate when he stands just west of the altar in Malkuth. As the Magician in the Outer Order repeats the Qabalistic Cross, he actually ties these models together into a central point. These three paradigms creates a theoretical X, Y, and Z axis as described in mathematics, and as is meditated upon in the official practices by the Initiates of our Outer Order.



MODEL ONE

THE EMBLEMATIC TREE OF LIFE IN THE OUTER ORDER

The first model of the Tree of Life seems obvious when listed, but it does not appear in print anywhere as of yet. This is the most important, and hitherto-fore most neglected model places the emblems and regalia of the Officers as attributed to the full ten Sepheroth of the Tree of Life. We shall term it the 'Emblematic Tree of Life in the Outer Order.'




TABLE I

THE EMBLEMATIC TREE OF LIFE IN THE OUTER ORDER


#

Officers

Sephera

Sepherotic Regalia

Other Regalia

1

Hierophant

Kether

Crown Sceptre

Banner of the East, Lamen, Red Mantle

2

Hegemon

Chokmah

Mitre Sceptre, Lamen

White Mantle

3

Hierus

Binah

Lamen

Banner of the West, Sword, Black Mantle

4

Praemonstrator

Chesed

Maltese Cross Sceptre

Lamen, Blue Mantle

5

Imperator

Geburah

Sword

Lamen, Red Mantle

6

Cancellarius

Tiphareth

Hexagram Sceptre

Lamen, Yellow Mantle

7

Dadouchos

Netzach

Lamen of Hermetic Cross

Censer

8

Stolistes

Hod

Lamen of Cup

Water Cup

9

Kerux

Yesod

Lamen of Caduceus

Wand and Lamp

10

Sentinel

Malkuth

Outer Door to the Hall

Sword, Lamen




DESCRIPTION OF TABLE I

Here follows a descriptive list of how the attributions line up in table 1. This list is not to be considered to replace the full descriptions of the Officers in Z-1, it is merely a supportive summary of the sepherotic model, as summarised above.

1. The Very Honoured Hierophant bears the Crown Sceptre, which is a symbol of Kether. He also wears the Red Mantle which represents the rising light of the eastern sun, the Middle Pillar and the fiery spirit in all of the Outer Order imagery. In the ritual he portrays the Yechidah or higher self of the Candidate.

2. The Honoured Hegemon bears the split Mitre Sceptre which is dual; and the Calvary Cross Lamen, which in its simplest form is the linear figure for Chokmah. He also wears the White Mantle, which represents the blinding light of the noon-day sun, and the White Pillar in the Outer Order, particularly in the Zelator ritual. He represents the Chiah, or higher will of the Candidate.

3. The Honoured Hierus bears a Lamen of a Triangle, which is the linear figure for Binah. He also wears the Black Mantle, which represents the setting sun and the darkness of night, and the Black Pillar in the Outer Order as described in the Zelator ritual. He represents the Neshamah and the highest aspirations of the soul of the Candidate.

Before we continue, a word must be said to clarify the parts of the Cabbalistic Soul as given to the last two Officers, for it is the Hegemon is classically said to represent the Neschamah in Z-1, not the Heirus. However, if we take a good look at the Sepherotic attributions, this is slightly askew at first glance, as it seems they have switched. The Neschamah, as should be well known to the Adepts of the Order, is attributed to all three spheres of the supernal triad, and is most especially attributed to the Hegemon. This is fitting, as the Hegemon is the guide to the Candidate through the Outer Order rituals. However, a very deep concept is intimated by the fact that it is really the Hierus who has the Neschamah fully centred upon, and this is the gift of crisis, “by which means a pathway shall be opened onto that light” as it was set down in On the General Guidance and Purification of the Soul, as given to the Practicus of the Outer.

4. The Praemonstrator bears the Sceptre topped with the Maltese Cross, the four triangular flanges of which mark the numeral four, which is the linear number of Chesed, and he bears the Blue Mantle of that sphere.

5. The Imperator bears the Sword of Severity, which is the emblem of Mars and Geburah, and he bears the Red Mantle of that sphere.

6. The Cancellarius bears the Sceptre topped with the Hexagram, the points of which mark the numeral six, which is the linear number of Tiphareth, and he bears the Yellow Mantle of that sphere.

7. The Dadouchos is attributed to Netzach. He is allied to the White Pillar whose base is is Netzach as per Z-1. This is attested to by the fact that his Lamen of Hermetic Cross is a fiery symbol like that sphere, and his censer is the emblem of the Lake of Fire and the Burning Bush.

8. The Stolistes is attributed to Hod. He is allied to the Black Pillar whose base is in Hod, as per Z-1. This is attested to by the fact that his Lamen of the Cup is the Admission Badge to that sphere, and his Water Cup is the emblem of the Holy Graal and the Well of Water.

9. The Kerux is attributed to Yesod. His Lamp and Wand is a symbol of light, and refer to the Psychopomp or Hermes, who guided the soul after death in Greek Myth, a meaning which is reinforced by the ritual, and well as being summarised by his Lamen. This is confirmed by the fact that his Lamen of the Caduceus is the Admission Badge to that sphere.

Items 4 to 9 are the Ruach or mental body of the Candidate.

10. The Sentinel is without the temple, so he represents the door or gate of troaa, which is another title of Malkuth as given in the Zelator Ritual. He is the Nephesh and G'uph of the Candidate, and is thus always on guard against the shadows of the self and of the world, just as the autonomic nervous system is always awake and vigilant.




ILLUSTRATION I

THE EMBLEMATIC TREE OF LIFE IN THE OUTER ORDER




MODEL TWO

THE CUBICAL TREE OF LIFE IN THE 0 = 0 HALL


This second model of the Tree of Life is based around the temple furnishings, and is only compared to the tree below Paroketh. We shall call it ‘The Cubical Tree of Life in the 0 = 0 Hall’. Termed the physical or Cubical Tree for short, it is attached to the furnishings of the Masonic four stone blocks or "cubes" used as the altar and the pillar bases. This model of the Cubical Tree explores the dimension of height, and is an upright model. The double cubical altar has for its bottom cube Malkuth, and the second cube forming the top of the pedestal altar or small column is Yesod. The pillar bases are of course Hod and Netzach, as shown in the traditional Z-1. The shafts of the pillars rise up the paths of Mem and Kaph, respectively, but find themselves terminating at Paroketh with these two triangles, which are none-other than the divided hexagram of Tiphareth. These triangles are split apart and placed onto the two pillars as the tetrahedrons to represent the demarcation of the Veil of Paroketh on each pillar. Standing west of the altar and viewing this vertical tree, our depth perception reinforces the image of a vertical tree.

In the 0 = 0 Hall and the Outer Order, the paths are marked by the Officer's wands and swords. This is not to be confused with the Admission Badges of the other Outer Order grades.



TABLE II

THE CUBICAL TREE OF LIFE IN THE 0 = 0 HALL

1.

Path #

2.

Path Name

3.

Furnishing in the Temple

4.

Officers Wands and Swords

1

Kether


Far east of the Veil of Paroketh

Crown on Hierophant's Sceptre

2

Chokmah

Split Mitre on Hegemon's Sceptre

3

Binah

Tip of Hierus' Sword


Daath

N/A

Upper ring on Hierophant's Crown Sceptre

4

Chesed


Just east of the Veil of Paroketh

Upper ring on Hegemon's Split-Mitre Sceptre,

Maltese Cross on Praemonstrator's Scepter

5

Geburah

Point of slashing impact on Hierus' Sword of Severity,

Tip of Imperator's Sword

6

Tiphareth

Tetrahedronal Capitols on the Pillars

Lower ring on Hierophant's Crown Sceptre,

Hexagram on Cancellarius' Sceptre

7

Netzach

Base of White Pillar

Upper ring on Hegemon's Split-Mitre Sceptre,

Ring on Praemonstrator's Scepter

8

Hod

Base of Black Pillar

Hilt of the Hierus' Sword of Severity,

Hilt of Imperator's Sword

9

Yesod

Top of Double-Cube Altar

Lower ring on Hierophant's Crown Sceptre,

Ring on Cancellarius' Sceptre

10

Malkuth

Bottom of Double-Cube Altar

Spherical pommels of all the listed wands and swords

11

Aleph



12

Beth



13

Gimel


Upper and upper centre shaft or grip of Hierophant's Crown Sceptre

14

Daleth



15

Heh



16

Vav


Upper shaft or grip of the Hegmon's Split-Mitre Sceptre

17

Zain



18

Cheth


Upper blade of the Hierus' Sword of Severity

19

Teth



20

Yod



21

Kaph

Lower half of the White Pillar or Column

Upper ring on Hegemon's Split-Mitre Sceptre,

Main shaft on Praemonstrator's Scepter

22

Mem

Lower half of the Black Pillar or Column

Lower blade of the Hierus' Sword of Severity,

Blade of Imperator's Sword

23

Lamed



24

Nun



25

Samech


Lower central shaft of Hierophant's Crown Sceptre,

Shaft on Cancellarius' Sceptre

26

Ayin



27

Peh



28

Tzaddi



29

Qoph


Upper ring on Hegemon's Split-Mitre Sceptre,

Grip of Praemonstrator's Scepter

30

Resh



31

Shin


Handle of the Hierus' Sword of Severity,

Handle of Imperator's Sword

32

Tav


Bottom shaft or grip of Hierophant's Crown Sceptre,

Grip of Cancellarius' Sceptre



DESCRIPTION OF TABLE II

This arrangement shows how the columns of the Pillars are formed of the same sections of the Tree of Life that some of the Sceptres and Swords symbolise, thus affirming their relationship with the pillars.

The Hierophant's Crown Sceptre is gripped by Tav, as is the Cancellarius' Sceptre.

The Hegemon's and Praemonstrator's Sceptres are gripped by Qoph, and rise through the White Pillar.

The Hierus' and Imperator's Swords are gripped by Shin, and rise through the Black Pillar.

It is important that all the Chief's Weapons terminate not at the Veil of Paroketh, but in the second triad of the Second Order.

If the Candidate is the Middle Pillar, then he is being gripped by the Hierophant during the ritual, and it is THE NEW CANDIDATE'S CROWN AND PERSONAL SPHERES ON THE TREE OF LIFE that are being activated by the Hierophant, the Three Chiefs, and the team of Officers.

Meanwhile the Hermetic nature of the Order is also being transmitted by the Cancellarius through his Sceptre by the Tav grip as Hermes and Thoth creating the Universe.

The heads of the Sceptres and points or tips of the Swords of the Three Principal Officers and the Three Chiefs mark the influence of the first six spheres in both the Auric and Cubical models. This is very important, and is further entered into in the paper entitled Planetary Attributions to the Neophyte Hall, which is also for the advanced ZAM.

The pommels of all the weapons are equated with the altar, therefore showing the relationship between the rap on the altar or side-altar and the masonic step and stomp on the floor when the Candidate is brought to the light. This stomp connects the Auric horizontal and the Cubic vertical Trees with the third tree of the ideal symbolism as represented by the Officer's regalia, and particularly thier Sceptres. These three models operate together much like an X, Y and Z axis.

One also immediately notices that there are missing paths in the third column of table 2. These are neatly marked by certain pair of Inner Order weapons on the altar at the 5 = 6: the Crook and the Scourge of the Chief Adept.




ILLUSTRATION II

THE CUBICAL TREE OF LIFE IN THE OUTER ORDER







MODEL THREE

THE AURIC TREE OF LIFE IN THE 0 = 0 HALL

The third model is based on the energies of the Officers auras in the astral world, and it too is only below the Veil of Paroketh. This shall be termed ‘The Auric Tree of Life in the 0 = 0 Hall’. Called the astral or Auric Tree for short, is nearly identical to the familiar Z-1 document, and here we may term it an energetic tree, and theorise that it is made on an energetic level of the Officer's auric fields.

The Auric Tree explores the dimension of length, and is a horizontal model along on the temple floor, i.e. one looks down on it with a bird's eye view. It is made of the God-Forms and
the energies of the Auras of the Officers. This Auric model is nearly identical to the Z-1 Document, save in the following point. The one exception is that this Auric model includes the Stolistes and Dadouchos on the tree as Hod and Netzach, while Z-1 does not. They are easily included in the spheres as they are already allied to the pillars, along with the corresponding Chiefs on the Dais. This is preferred to leaving them off the tree, as now all the officers are part of the same model. Z-1 clearly states that they are allied to the pillars. To support this, we may merely ponder that as a pair they are already the elements of water and fire of the four directions in the Equinox ritual, and any beginner to our system can recall that the four elements are also attributed to the four lowest spheres on the Tree of Life. So, this new arrangement puts the four elemental Officers Lamens on the tree, though of course in a different order than the Admission Badges.

When looking at table 3 and the corresponding illustration 2, it is best to keep in mind that in any temple hall, from the most opulent to the most humble, there will be physical features that need not be considered limitations that will inevitable cause variations in the ideal format which these diagrams represent.


TABLE III

THE AURIC TREE OF LIFE IN THE 0 = 0 HALL


#

Officer

Auric Tree Location

1

Hierophant

Upper Samech below the veil

2

Hegemon

At the intersection of Peh and Samech

3

Hierus

Earth of Earth in Malkuth

4

Praemonstrator

Upper Kaph below the veil

5

Imperator

Upper Mem below the veil

6

Cancellarius

Left of Samech below the veil

7

Dadouchos

Netzach

8

Stolistes

Hod

9

Kerux

South West, at the Inner Door

10

Sentinel

Outside the Door



DESCRIPTION OF TABLE III

1. The V.H. Hierophant's throne is before the Veil on the path of Samech leading to Tiphareth.

2. The H. Hegemon's throne is at the intersection of Peh and Samech.

3. The H. Hierus' throne is at Earth of Earth in Malkuth.

4. The V.H. Praemonstrator's throne is before the Veil, on the path of Kaph leading to Chesed.

5. The V.H. Imperator's throne is before the Veil on the path of Mem leading to Geburah.

6. The V.H. Cancelarius' throne is before the Veil, to the left of the path of Samech leading to Tiphareth.

7. The Dadouchos' throne is in Netzach.

8. The Stolistes' throne is in Hod.

9. The Kerux's throne is in the south-west, guarding the inner door.

10. The Sentinel's throne is in the west, outside the hall guarding the outer door.




ILLUSTRATION III

THE AURIC TREE OF LIFE IN THE 0 = 0 HALL






CONTRASTING TABLES I & II

THE OFFICERS REGALIA AND AURIC PLACEMENTS

Let us keep distinct the difference between tables 1 and 2, which we shall again summarise here. Table one is The Emblematic Tree of Life, and it is a ranking of the Officers symbolic regalia. Table 2 is the actual Auric energies the Chiefs, Officers, and Members create, mainly based on the Z-1 Document, with very slight corrections.

The following is very important in understanding this section of the paper: we must stress the difference between the actual spheres that the Officer's represent as shown by their regalia and shown in table 1, and the placement or throne Locations on the lower portion of the Tree of Life which are located in the Auric tree or revised Z-1, and shown in table 2. Without a good understanding of this, the following summary of our train of thought thus far will be most unhelpful to the ZAM.

1. The Very Honoured Hierophant sits on the path of Samech at Paroketh leading to Tiphareth, but as he bears the Crown Sceptre, he is really a representation of Kether and the Yechidah of the Candidate.

The shaft of his sceptre represents the middle pillar, and marks the path he walks to greet the candidate at the altar, as each of the following sections reiterates on the various planes. He grips the shaft by the path of Tav, just as he grips the Candidate during the Obligation, and when first exchanging the token.

2. The Honoured Hegemon sits at the intersection of Peh and Samech, but as he bears the split Mitre Headed Sceptre that bears the cross of Chokmah, as does his Lamen, among other things. He therefore represents Chokmah and the Chiah or true will of the Candidate.

3. The Honoured Hierus sits in the west of the temple, in Earth of Earth of Malkuth, but he bears the Sword of the pillar of severity he is really representing Binah. The triangular Lamen, apart from many other meanings, is the symbol of Binah and the Neschamah, which is summarised in that sphere.

4. The Greatly Honoured Praemonstrator sits at the Veil of Paroketh, but as his Maltese Cross sceptre and the blue colour of his mantle suggest, he represents the memory and higher learning of the sphere of Chesed.

5. The Very Honoured Imperator sits at the Veil of Paroketh, but as his Sword and the red colour of his mantle suggest, he represents the impetus and leadership of the sphere of Geburah.

6. The Very Honoured Cancellarius also sits at the Veil of Paroketh, but as his Hexagram sceptre and the yellow colour of his mantle suggest, he is the only officer on the dais that truly represents the sphere of Tiphareth, all of the others are just the refracted light of the higher spheres through the crystalline veil of Paroketh. He represents the harmonious conjunction and cessation of opposites in the communion and balance of Tiphareth.

7. The Dadouchos sits and is attributed to Netzach, the lowest sphere of fire, and he is the fire-bearer. His Lamen suggests the stellar or solar whirl of the creation of the elements and spiritual fire.

8. The Stolistes sits and is attributed to Hod, the lowest sphere of water, and is the water bearer. His Lamen is the admission badge to Hod. The Cup of water, the final home of the spirit in communion with the elements at the Eucharist.

9. The Kerux sits at the south-west, and makes the announcements in the north-east, but he is is really representative of Yesod, as his Lamen is the admission badge thereof. This Officer bears the herald staff and the Lamen design is the caduceus. He is representative of the lowest sphere of air.

10. The Sentinel is without the west of the hall, guarding the outer portal. As the last Officer in the scheme, he fittingly represents Malkuth. His Lamen is the eye of Ayin and Capricornus, the earthy goat god.




CONTRASTING TABLES II & III

THE CUBICAL TREE AND THE OFFICERS AURIC PLACEMENTS

Furthermore, the two models of the Cubical and Auric Trees interact as follows.

The incorporation of these new Cubical and Auric paradigms also has the virtue of straightening the Auric model of the Tree of Life from Z-1 into the more traditional geometrical form we are familiar with in the Golden Dawn tradition.

The altar in the cubical model sits in the Air of Earth position of Malkuth in the energetic model. The pillar bases in the cubical model are still allied energetically to the Stolistes and Dadouchos.

This also makes the triangle of manifestation attributed to Yesod be placed on the cubical Altar in one model, and on the floor east of the altar in the other model.

On the altar the higher self manifests in the triangle of the Order when the candidate places his or her hand upon it during the Obligation and Prayer, for here it behaves much like the Triangle of Art. This link is sealed when the Very Honoured Hierophant touches the Candidates hand during these two occasions, as the prayer and obligation aid in manifesting the Candidate’s higher self.

The Evil Persona is tied to both to the Yesod of the Auric Tree, and the Yesod of the Altar, but then, so is the manifestation of the Yechidah or higher self, represented by the Very Honoured Hierophant coming to that same place. That is why the Hierophant touches the Candidates hand over the triangle during the prayer and Obligation. This action of the higher self holds the Evil Persona in place from above and below. On the floor, the Very Honoured Hierophant also manifests the higher self, which steps down on the evil persona, holding it in check. This is a precursor to the same symbolism of the floor of the Vault.

In classical evocation, two older authorities, Aleister Crowley and Dr. Thomas Rudd, support this application of what we now term the Z-2 formula.

In Crowley’s description of the Magic Circle in MTP, he places the three tiny diamond symbols just inside the circle to mark the corners of a second, larger triangle that the magician stands inside during the evocation. The intimation is that “(as the spirit is in the triangle to the magician, so is the magician in the circle or triangle to god.)” Always seemingly unconventional and brilliant on his own, when this insight is placed into its true context, one can see that it is clearly gleaned from Z-2 and this portion of the Neophyte Ritual.

In Rudd’s Goetic work, the Triangle of Art as a large fixture outside the circle is often forgone for placing a crystal upon the altar, often over a small triangle. The magician is seated on a throne, and scrys the spirit through the show-stone. Thus in Z-2 terms, the triangle is either east of the circle in the energetic or Auric Yesod, or the crystal is placed on the altar in the Cubical Yesod.

These two well-respected and innovative magicians provide excellent examples of the method of manifestation that is echoed in the later Z-2 Formula of the R.R. et A.C.




SUMMARY

In summary, the use of these three distinct models instead of just the single traditional plan of Z-1 better illustrates the symbolism of the 0 = 0 Hall. Possibly this was the original intention of Z-1, which may have been obscured and muddied in the original author’s execution of that important foundational document.

We have discussed the three Tree of Life paradigms. The first was the regalia andSceptre tops on all ten spheres of the tree; the second was the vertical or Cubical model of the furniture of the temple on the lower half of the tree; and the third was a slight variation of the classic Z-1 document where the lower half of the tree is projected on the temple, from the Very Honoured Hierophant's throne before the Veil of Paroketh at Tiphareth in the east, all the way to the Honoured Hierus and Earth of Earth in Malkuth in the west, like a birds-eye view or map of the entire Outer Order. It is this paradigm that is repeated in the Portal Grade as a summary of the territory covered in the Outer Order, and it is Portal where we learn that the entire Outer Order “quitteth not Malkuth.”

These three models interact like an X, Y, and Z axis in the 0 = 0 Ceremony, and this is confirmed in the Zelator Ceremony when the Neophyte becomes a full Initiate. The Zelator opening ceremony incorporates the Qabalistic Cross, and over the fourth dimention of time, the Initiate binds these models to his own auric sphere by constant repetition of the QC and the Lesser Ritual of the Pentagram during his sojourn in the Outer Order.